Halo Warthog gets rainbow colors in Seattle Pride parade (en-US).
Nicole Carpenter from Polygon criticized AI drivers in the series, remarking that they "have always been pretty bad" with regards to their ability to maneuver the Warthog competently, and singled out Halo: Reach as the worst of the series in this regard. Kristen Lee of Jalopnik stated that "the fun of the Warthog is to drive around and mow down enemies with the big gun", but criticized the vehicle's handling, saying that it was "slow, sloppy in turns" and "a handful to manage", and that it had not been changed across the series. The Warthog has been called a "fan favorite", and "iconic" by critics. WizKids released a Warthog model for their Halo ActionClix collectable miniatures game. The Warthog appears as a playable vehicle in a crossover with Forza Horizon 3 and Forza Horizon 4, and in Rocket League on Xbox One. It was based on a Nissan Patrol 4x4 truck platform and was fully functional with a six-cylinder diesel engine, four-wheel drive, custom chassis and matching body armor. In other media Ī life-sized Warthog replica was constructed by Weta Workshop for use in director Neill Blomkamp's cancelled Halo movie. In Halo Wars, the Warthog is a fast scouting unit which can run over enemies. In the games, UNSC soldiers will climb into the Warthog when prompted to provide support to the main character, such as manning the turret. Halo 2 added the ability to pull a power slide in the Warthog, and an anti-armour variant (the M12G1 LAAV) armed with a 25mm gauss cannon. The Warthog can be crewed by three people a driver, an armed passenger and a gunner. It is a four-wheeled all-terrain vehicle with a 12.7mm three-barreled machine-gun mounted in the rear. The Warthog is described as a fast and maneuverable light reconnaissance vehicle. Crediting the entirety of the final design of Halo to the Warthog, he stated that "in some ways, Halo is the story of the Warthog and the universe we built to drive it around in". Designer Jaime Griesemer stated that "I think the Warthog is the real reason Halo became an action game", saying that "it was so cool to watch a squad of jeeps driving across the terrain we wanted to drive them ourselves". It was later changed to its current design, with Master Chief being made more detailed for third-person driving sections. When Halo was still in development as an RTS, the Warthog was originally concepted as a tank that Master Chief, then called the " Super-Soldier", would run alongside.